www.semanticresearch.com
www.inspiration.com
www.mindjet.com
www.kidscribe.org
www.scholastic.com
www.poetryforge.org
www.writely.com
cwis.usc.edu/dept/garden/
www.globalschoolnet.org
http://ladybug.1rdc.pitt.edu/sword
Friday, September 18, 2009
Writely=Google Docs! Everything leads back to google...
Chapter 4 discusses a topic that is near and dear to my heart: Writing. In skimming the book at the beginning of the semester, I noticed that they had devoted a chapter to writing and I automatically wanted to use for the chapter presentations that we do in this class. However, while reading it, I was surprised to see that most of the resources mentioned were ones that I had already heard of.
The first section discusses the planning aspect of writing, specifically "concept mapping" I have used inspiration many times before as a student and saw that it can be useful for planning for writing assignments that are not creative in nature. Semantica proved to be slightly more useful than inspiration only because it allows you to zoom in onto different parts of the concept map you create. Concept mapping is not all that new of a concept, so that section was mostly a review for me.
The discussion of presentation writing basically focused on the "dont's" of Power Point Presentation creating. Because this is chapter is supposed to be about the technologies that can support writing ( in this case, presentation writing) and not the actual content being written, this section was an appropriate. It discussed of the number one pitfall of what seems to be the most popular presentation tool of the moment (Powerpoint). The pitfall is that Powerpoint has many distracting tools within it.
I completely agree with this because I have made many Powerpoints that looked really neat but severely lacked content.
I loved the section that discussed students publishing their work online. It really does force kids to take their writing a little more seriously. Having a child's work published can provide a huge boost for their self esteem. I would have liked to see a few more resources for non-collaborative writing. Some students are very private and protective of their writing and I would like to offer them resources so that they can explore writing on their own time. The chapter offered us Poetry forge which was lacking in my opinion. Scholastic seemed more promising with all of its "writing workshops".
The last section was beneficial and interesting. I like the idea of collaborative writing because it benefits students in all of the ways that any cooperative project can while giving students a chance to hone their writing skills. My favorite resource was SWoRD, but that is not really suitable for young children. Writely was pretty neat... I typed it and reached google docs! Either I did it wrong or Google really is everywhere.
The first section discusses the planning aspect of writing, specifically "concept mapping" I have used inspiration many times before as a student and saw that it can be useful for planning for writing assignments that are not creative in nature. Semantica proved to be slightly more useful than inspiration only because it allows you to zoom in onto different parts of the concept map you create. Concept mapping is not all that new of a concept, so that section was mostly a review for me.
The discussion of presentation writing basically focused on the "dont's" of Power Point Presentation creating. Because this is chapter is supposed to be about the technologies that can support writing ( in this case, presentation writing) and not the actual content being written, this section was an appropriate. It discussed of the number one pitfall of what seems to be the most popular presentation tool of the moment (Powerpoint). The pitfall is that Powerpoint has many distracting tools within it.
I completely agree with this because I have made many Powerpoints that looked really neat but severely lacked content.
I loved the section that discussed students publishing their work online. It really does force kids to take their writing a little more seriously. Having a child's work published can provide a huge boost for their self esteem. I would have liked to see a few more resources for non-collaborative writing. Some students are very private and protective of their writing and I would like to offer them resources so that they can explore writing on their own time. The chapter offered us Poetry forge which was lacking in my opinion. Scholastic seemed more promising with all of its "writing workshops".
The last section was beneficial and interesting. I like the idea of collaborative writing because it benefits students in all of the ways that any cooperative project can while giving students a chance to hone their writing skills. My favorite resource was SWoRD, but that is not really suitable for young children. Writely was pretty neat... I typed it and reached google docs! Either I did it wrong or Google really is everywhere.
Wednesday, September 16, 2009
Monday, September 14, 2009
Experimenting with Technologies.
Not only does the Sims (one of the Urban Simulations that chapter 3 references) allow children to explore technology, but it allows them to really consider cause and effect. This is my favorite part of chapter three because I believe the Sims game allows children to see the result of their actions. They can see what socialization can look like between the sims, city planning, and resource allocation. These are really valuable lessons that this technology allows them to explore. Also, they never could consider city planning and resource allocation because they are limited by age- this game allows them to deal with things that once were out of their range of consideration.
All simulations allow children to really explore content otherwise unavailable to them. That is what makes "simulation" effective in the classroom: It allows children to explore things that are not available to them in their everyday lives.
These types of games, along with the quiz games also discussed, really do encourage active learning. You cannot be passive, and will not want to be, when you are in charge of your own city. The Gee principals (2003) were very descriptive of the benefits of computer gaming. My favorite was the "psychosocial moratorium" principal. It refers to taking risks in an environment where real-world consequences are lowered. That could be potentially dangerous for kids who do not realize that life does not have an "undo" button. Otherwise it is completely true! Children can take risks and see the effects of their choices.
So long as children play games that do not encourage competition, they will be on the right track.
All simulations allow children to really explore content otherwise unavailable to them. That is what makes "simulation" effective in the classroom: It allows children to explore things that are not available to them in their everyday lives.
These types of games, along with the quiz games also discussed, really do encourage active learning. You cannot be passive, and will not want to be, when you are in charge of your own city. The Gee principals (2003) were very descriptive of the benefits of computer gaming. My favorite was the "psychosocial moratorium" principal. It refers to taking risks in an environment where real-world consequences are lowered. That could be potentially dangerous for kids who do not realize that life does not have an "undo" button. Otherwise it is completely true! Children can take risks and see the effects of their choices.
So long as children play games that do not encourage competition, they will be on the right track.
Tuesday, September 8, 2009
Contemporary Issues Project "Brave New Classroom"
http://video.aol.com/video-detail/a-brave-new-classroom-texting-a-new-language/899779093/?icid=VIDURVNWS08
Opening Questions:
What makes a word a word?
Abbreviation... is this okay?
What is proper?
This short video discusses texting lingo and the way that it is seeping into the spoken language of children and teenagers.
Teachers current stance: Keep it out of the printed word with "preventative education."
Dictionary acceptance: If dictionaries accept a word as being a word, it is often because of the frequency of its use in society. Does that make it a word?
So thus, humans are in charge of language.
But, in all fairness, haven't we always been?
*If teenagers and children are in charge of our rapidly changing language, could this potentially negate:
-Grammar rules
-The teaching of word structures as a fundamental means of teaching reading
-Phonics Rules
-Formal vs. informal language.
You be the judge. Just keep in mind that your opinion may be just as valid as the 13 year old (or even 10 year old, as cell phones reach younger and younger students) texting on her blackberry.
*Follow up note: "texting" is now in the dictionary, but "blackberry" remains listed as only a fruit/plant.
Picture source: http://msnbcmedia4.msn.com/j/MSNBC/Components/Photo/_new/g-090123-hlt-kids-phone-2p.widec.jpg
Sunday, September 6, 2009
"Yahoo and Google and Noodle.... oh my!"
After reading chapter 2, I have learned a lot of valuable resources that I thought I already knew about. I had no idea that google and yahoo work in different ways (crawler versus directory system). I had no idea what a crawler was, in fact. That makes me think that google isn't acutally the most effective search engine, thus shattering my preconceived notions about the omnipotence of the google empire. Of course, google is still widely used and offers a variety of other tools besides the search engine, but the search engine is the only tool of theirs besides blogger that I use and thus I wonder if I should branch out when doing searches from now on.
The chapter discusses the four step process of intentional internet usage, in other words, using the internet to serve a purpose in learning. The planning section is probably the one that is most often skipped by students and teachers. It requires that the class be led in a discussion before jumping into internet research; they must take time to consider what they are looking for and what purpose that information will serve when they find it. As simple, easy, and important of a concept as that may seem, I'm sure the suggestion of having a discussion BEFORE jumping onto computers will be met with groans from many students. However, this step is crucial and probably the most important one for teachers to remember when talking about using the internet for legitimate, effective learning.
Obviously evaluation, searching strategies, and triangulation (a word I had never heard used in this context) are important too. The triangulation will also be met with groans as well as will be the most ignored part of this process by many hasty children who will not want to prove a fact by three different sources. However, if we teach students that this is the only right way to do internet research and activities, they will never develop bad habits that lead to the types of research negligence common of the current internet searcher.
The chapter discusses the four step process of intentional internet usage, in other words, using the internet to serve a purpose in learning. The planning section is probably the one that is most often skipped by students and teachers. It requires that the class be led in a discussion before jumping into internet research; they must take time to consider what they are looking for and what purpose that information will serve when they find it. As simple, easy, and important of a concept as that may seem, I'm sure the suggestion of having a discussion BEFORE jumping onto computers will be met with groans from many students. However, this step is crucial and probably the most important one for teachers to remember when talking about using the internet for legitimate, effective learning.
Obviously evaluation, searching strategies, and triangulation (a word I had never heard used in this context) are important too. The triangulation will also be met with groans as well as will be the most ignored part of this process by many hasty children who will not want to prove a fact by three different sources. However, if we teach students that this is the only right way to do internet research and activities, they will never develop bad habits that lead to the types of research negligence common of the current internet searcher.
Monday, August 31, 2009
Of course the internet impacts children...otherwise I wouldn't know how to blog!
- What's your opinion of the impact of the Internet on kids?
- As a future teacher, do you worry about it?
- Do you have a personal Internet-related story to share?
However, if this is the way the world is heading, it is silly to think that we can discard technology as a "fad". If technology really does enable kids to, for example, bypass math computations like addition and subtraction, should we be forcing them to do it manually? Or should we focus on teaching them the technologies that do it for them?
I worry about whether or not teachers are still reaching students at all. The rise of ADD may not just be a coincidence; children are distracted by their cyberworlds, a world that never shuts off. I also cant help but worry that I will not fully understand the technologies that future generations will grow up in. Though I feel I can navigate technologies that students use today, certainly more and bigger technologies will appear soon enough, ones that I am not equipped to maneuver. Even if I researched these burgeoning tools often, I would still not be able to keep up with the advances.
I hope that I can stay up to date long enough to understand, relate to, and help my students learn in an ever-changing world.
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